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Wizardry Skill Tree in Ravendawn

Wizardry Skill Tree in Ravendawn

Wizardry is an arcane art that empowers its users to manipulate the fundamental elements of Ice and Fire, bending them to their will with a mastery that is both formidable and awe-inspiring. These wielders of magical prowess have the ability to unleash devastating forces upon their enemies, leaving destruction in their wake.

The essence of Wizardry lies in the command over both the searing heat of Fire and the icy chill of Frost. With a mere incantation, Wizardry users can engulf their adversaries in scorching flames, reducing them to ashes in an instant. Alternatively, they can conjure the biting cold of ice, ensnaring their foes in frozen tendrils that render them helpless.

What sets Wizardry apart is its arsenal of potent spells, capable of wreaking havoc on both single targets and entire areas. The battlefield becomes a canvas upon which these wizards paint scenes of destruction, altering the course of battle with their immense magical prowess. The ability to shift the tide of a confrontation single-handedly marks the Wizardry user as an unparalleled force within the realm of the arcane.

Ravendawn - Dev Blog - Wizardry

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Active Skill

Frostbolt Frostbolt:

Description: Shoots a frostbolt that deals (70% Spell Power) spell damage and applies Frost Stack to the target. Every subsequent stack refresh the duration. Every third Frostbolt, deals an additional (20% Spell Power) spell damage, and also applies a 30% slow to the target for 5 seconds.

Cooldawn: 0s

Fireball Fireball:

Description: Shoots fireball at target that deals (70% Spell Power) spell damage, applying a stack of fireball that deals (5% Spell Power) every 2 seconds for 10 seconds, up to 3 stacks. Every subsequent stack will refresh the duration.

Every third Fireball, deals an additional (20% Spell Power) spell damage to the target, adjacent targets receive 50% and a stack of fireball is applied to them.

Cooldawn: 0s

Frost Shards Frost Shards:

Description: Shoots 2 frost shards per 10 Aether consumed at the target, dealing (35% Spell Power) spell damage each. The target is also slowed by 40% for 3 seconds.

Cooldawn: 15s

Erupt Erupt:

Description: Deals (100% Spell Power) spell damage and applies 3 Deep Burning stacks on target. Each Deep Burning stack deals (10% Spell Power) spell damage every 3 seconds for 9 seconds, and reduces healing received by 20%. Applies 1 additional Deep Burning stack per 10 Aether consumed.

Cooldawn: 15s

Teleport Teleport:

Description: Teleports to a selected location. This skill has no global cooldown.

Cooldawn: 30s

Frost Lance Frost Lance:

Description: Shoots a Frost Lance at a target, dealing (75% Spell Power) spell damage. Increase damage by (35% Spell Power) spell damage per 10 Aether consumed.

Cooldawn: 20s

Combustion Combustion:

Description: Deals (100% Spell Power) spell damage to a small area around the target, stunning them for 2 seconds.

Cooldawn: 30s

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Pyroblast Pyroblast:

Description: Deals (300% Spell Power) spell damage to the target. Channeling time is reduced by 0.7 seconds and cooldown is reduced by 2 seconds per 10 Aether consumed.

Cooldawn: 20s

Coldblast Coldblast:

Description: Deals (100% Spell Power) spell damage to targets within a medium area around you and snare them for 3 seconds. The duration of the snare is doubled if the target is not a player.

Cooldawn: 30s

Flame Tornado Flame Tornado:

Description:

Cast a Flame Tornado at target location dealing (80% Spell Power) spell damage per second to all targets in a small area. Flame Tornado lasts for 5 seconds. Damage is applied 0.1 seconds faster per 10 Aether consumed.

Cooldawn: 60s

Icestorm Icestorm:

Description:

Deals (25% Spell Power) spell damage in a medium area, slowing all targets hit by 20% for 3 seconds and applying one Frost stack on them. Increases slow and damage by 6% per 10 Aether consumed.

Cooldawn: 60s

Meteor Strike Meteor Strike:

Description:

When channeling finishes and after a 1 second delay, a massive meteor falls at the target location. It deals (500% Spell Power) spell damage in a small area and 60% of the damage in a medium area.

Cooldawn: 90s


Passive Skills

Note: Something to keep in mind is that you must have at least 3 skill points in that specific archetype to unlock each passive

Flow of Magic Flow of Magic: Every 1% mana spent, gives you a Flow Of Magic stack for 10 seconds. Each Flow Of Magic stack increases the critical damage of your next critical hit by 1% up to 50 stacks. Every subsequent stack will refresh the duration.

Frost Armor Frost Armor: Whenever you are hit, lower the attacker haste by 15% for 4 seconds.

Amplification Amplification: Increases the damage of your skills by 8% at the cost of 25% more mana or health.

Havoc Havoc: Your critical strikes have a 15% chance to increase your (Spell Power) by (7% Spell Power) spell damage for 8 seconds. Up to 3 stacks. Every subsequent stack will refresh the duration.

Fire Shield Fire Shield: Any attack made against you cause the attacker to take (30% Spell Power) spell damage. This effect can only be active if you cast a skill once every 10 seconds. The damage can be dealt once to the same target every 3 seconds.

Hot Headed Hot Headed: Whenever you deal damage with a skill and it does not critical hit, gain 2% critical chance until you have a critical hit. This effect can occur once every 1.5 seconds. All stacks of Hot Headed are lost after 30 seconds without dealing damage with any skills.