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Time-Lost Battlefield Guide in Dawn of the Infinite Dungeon

Time-Lost Battlefield Boss Guide in Dawn of the Infinite Dungeon

In the vast tapestry of Azeroth's history, conflicts between the Alliance and Horde have left scars that transcend time itself. Such is the case with the Time-Lost Battlefield, where the clash of arms echoes through the Timeways, threatening to unravel the very fabric of reality.

As heroes of Azeroth stand at the precipice of this temporal anomaly, they are called upon to stem the tide of chaos and restore order to the fractured strands of time. But standing in their path is none other than Grommash Hellscream, the indomitable chieftain of the Horde, whose ferocity knows no bounds.

With courage as their shield and valor as their sword, the champions of the Alliance rally against this formidable foe, knowing that the fate of Azeroth hangs in the balance. For the Alliance, they charge into the heart of the Time-Lost Battlefield, ready to confront whatever challenges the Timeways may throw their way. For in the face of adversity, it is their unity and determination that will ultimately prevail.

Grommash Hellscream (alternate universe) - Wowpedia - Your wiki guide to  the World of Warcraft


Time-Lost Battlefield Abilities

1. The Infinite Battlefield: This Time-Lost Battlefield persists in perpetual conflict, with the forces of the Horde and Alliance engaged in ceaseless combat, continuously entering the arena.

Forces of the Horde:

- Horde Grunt: Basic warriors of the Horde wielding mighty axes and battle-worn armor.

Horde Axe Thrower:

- Serrated Axe: Hurls a well-honed blade at an enemy, dealing 151 Physical damage and causing the target to bleed for 38 Physical damage every 1 second for 12 seconds.

- Axe Throw: Throws an axe at an enemy, inflicting 101 Physical damage.

Horde Warlock:

- Rain of Fire: Summons a rain of hellfire for 8 seconds, dealing 30 Fire damage every 5.2 seconds to enemies in the area.

- Immolate: Burns an enemy, causing 151 Fire damage initially and an additional 30 Fire damage every 3 seconds for 12 seconds.

Grommash Hellscream:

1. Bladestorm Bladestorm: Leaps at a player, swinging wildly at nearby enemies for 6 seconds, inflicting 202 Physical damage every 1 second to enemies within 8 yards.

2. Decapitate Decapitate: Swings twice with deadly accuracy, dealing 453 Physical damage each time and applying Mortal Wounds, which reduces the effectiveness of any healing effects received by 75% for 5 seconds. This attack cannot be blocked, dodged, or parried.

3. Shockwave Shockwave: Grommash slams Gorehowl into the ground multiple times in quick succession, inflicting 302 Nature damage in a frontal cone.

4. FOR THE HORDE! FOR THE HORDE!: Grommash rallies 3-4 allies who attack players.

5. Thirst for Battle: Upon killing an enemy, Grommash gains Thirst for Battle, which stacks. Successful melee attacks satisfy his thirst, consuming a stack and inflicting 24 Nature damage to all players.

6. War Cry War Cry: Lets out a terrifying scream, dealing 101 Nature damage to all enemies.


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Tips and Strategy

Grommash Hellscream stands as the commanding force behind the Horde's relentless assault against the Alliance in an eternal conflict. Armed with the formidable Gorehowl, Grommash demonstrates mastery in cleaving through his adversaries, inspiring his troops, and showcasing unparalleled skill in battle.

Damage Dealers:

- FOR THE HORDE!: Summons additional enemy combatants to overwhelm players.

- Bladestorm: Targets a marked player, dealing damage in a nearby radius.

- Shockwave: Casts three times rapidly, requiring swift movement to avoid multiple impacts.

Healers:

- FOR THE HORDE!: Introduces additional enemy forces into the fray, increasing pressure on the group.

- Bladestorm: Focuses on a marked player, causing damage in the surrounding area.

- Shockwave: Unleashes a series of rapid casts, necessitating immediate attention to mitigate incoming damage.

Tanks:

- Decapitate: Delivers two strikes, each applying Mortal Wounds, diminishing the effectiveness of healing received by the tank.

- FOR THE HORDE!: Summons additional enemy reinforcements, demanding increased threat management from tanks.

- Shockwave: Executes three rapid casts, requiring precise positioning to minimize damage to the party.