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OSRS Fortis Colosseum Minigame

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What is Fortis Colosseum?

The Fortis Colosseum stands as a monumental addition to the world of OSRS, offering players an unparalleled challenge and a chance to prove their worth in combat. Situated majestically on the cliffs east of Civitas illa Fortis, this grand amphitheater is the stage for thrilling battles that will test even the most seasoned warriors.

Players will face a total of twelve waves of opponents, with the final battle culminating in an epic showdown against Sol Heredit. Enemies will spawn similarly to how they do in the TzHaar Fight Caves and the Inferno, but additionally, during each wave, additional foes will emerge to intensify the challenge.

Once a great temple where convicts were taken to be sacrificed in the name of Ralos, this colosseum was destroyed after Maximus Tullus ascended as the Sun King, replacing it with a venue where warriors gather to engage in thrilling combat. The management of the Colosseum falls under one of the seven Teoki of Ralos, senior priests appointed by the Teokan himself. Meanwhile, fighters are chosen by elite warriors known as the Lanistas.

Prepare yourself to venture into the Fortis Colosseum and demonstrate your bravery in the arena, for only the strongest and most skilled will emerge victorious from this challenging battleground. Are you ready to face the trial?

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Handicaps

Handicaps

At the conclusion of every wave, players have the option to introduce handicaps for subsequent waves, adding an extra layer of challenge to their gameplay. These handicaps can encompass a variety of modifications, ranging from reducing the player's maximum Hitpoints to bolstering the strength of adversaries or even altering the terrain of the arena itself. Handicaps are randomly assigned and will remain in effect for all ensuing waves throughout the current session.

Each handicap can be categorized into three tiers of severity, providing players with the flexibility to adjust the difficulty according to their preferences and level of expertise. Whether seeking an additional test of skill or aiming to spice up the gameplay experience, handicaps offer a dynamic way to tailor the challenges faced within the Fortis Colosseum.

Bees!

Tier 1: A swarm of angry bees drifts around the arena. They will slowly converge on the player and deal rapid poison damage if standing underneath them. Bees only have 1 hitpoint. If killed, they will respawn soon after.

Tier 2: Two swarms of angry bees drift around the arena.

Tier 3: Three swarms of angry bees drift around the arena.

Blasphemy

Tier 1: Prayer is drained by 20% of damage received.

Tier 2: Prayer is drained by 40% of damage received.

Tier 3: Prayer is drained by 60% of damage received.

Doom

Hits from monsters off-prayer apply doom. Certain death after 20 stacks.

The Doom Scorpion

Tier 1: The Doom Scorpion continually spawns and hits for two stacks of doom. Certain death after 20 stacks.

Tier 2: The Doom Scorpion continually spawns, moves faster and hits for four stacks of doom. Certain death after 20 stacks.

Tier 3: The Doom Scorpion continually spawns, moves extremely fast and hits for eight stacks of doom. Certain death after 20 stacks.

Dynamic Duo

Shockwave Colossi always spawn in pairs.

Frailty

Tier 1: Your maximum HP is reduced by 10% and can no longer be boosted.

Tier 2: Your maximum HP is reduced by 20% and can no longer be boosted.

Tier 3: Your maximum HP is reduced by 40% and can no longer be boosted.

Myopia

Tier 1: Your attack range is reduced by 2 tiles.

Tier 2: Your attack range is reduced by 4 tiles.

Tier 3: Your attack range is reduced by 6 tiles.

Reentry

Tier 1: Javelins leave a temporary pool of molten sand where they land.

Tier 2: Javelins leave a big permanent pool of molten sand where they land.

Tier 3: Javelins leave a very big permanent pool of molten sand where they land.

Red Flag

Minotaurs can no longer be safespotted.

Relentless

Tier 1: Enemies never miss and hit an extra 1 damage.

Tier 2: Enemies never miss and hit an extra 3 damage.

Tier 3: Enemies never miss and hit an extra 6 damage.

Solarflare

Tier 1: Damaging energy orbits an area slowly.

Tier 2: Damaging energy orbits an area quickly and deals more damage.

Tier 3: Damaging energy orbits an area very quickly, deals more damage and disables prayer.

Quartet

An extra random Fremennik Warbander spawns every wave.

Totemic

When an enemy is reduced to 50% hitpoints or below, a healing totem will appear near them and send healing projectiles to the target, healing them for a set amount of their health every few ticks. The totem only has 1 hitpoint. If the enemy dies, the totem will despawn. If the totem is destroyed before the projectile reaches the target, it will not heal them.

Volatility

Tier 1: Enemies explode on death.

Tier 2: Enemies explode in a large radius on death.

Tier 3: Damaging energy in a large radius on death and leave behind molten sand.


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Monsters

Fremennik Warband (Lvl 104)

Ranged    Melee         Magic

Fremennik warband archer.png     Fremennik warband berserker.png  Fremennik warband seer.png

Max hitHitpointsMagicAttack Style
150110Melee, Ranged, Magic

Serpent shaman (Lvl 161)

Serpent shaman.png

Max hitHitpointsMagicAttack Style
Unknown125220Magic

Jaguar warrior (Lvl 234)

Jaguar warrior.png

Max hitHitpointsMagicAttack Style
47 (per hit)125100Melee

Javelin Colossus (Lvl 278)

Javelin Colossus.png

Max hitHitpointsMagicAttack Style
48220225Ranged

Manticore (Lvl 320)

Manticore.png

Max hitHitpointsMagicAttack Style
31250300Melee, Ranged, Magic

Shockwave Colossus (Lvl 239)

Shockwave Colossus.png

Max hitHitpointsMagicAttack Style
56125350Magic

Minotaur (Lvl 318)

Minotaur (Fortis Colosseum).png

Max hitHitpointsMagicAttack Style
74225250Melee

Sol Heredit (Lvl 1563)

Sol Heredit.png

Max hitHitpointsMagicAttack Style
881500300Melee

Waves

In the Fortis Colosseum, waves of formidable opponents await players, escalating in difficulty with each passing wave. Similar to the TzHaar Fight Cave and the Inferno, NPCs spawn at the onset of every wave, but with the added twist of additional reinforcements joining the fray as the battle progresses. Here's an overview of the waves, assuming that the handicaps Quartet, Bees, Dynamic Duo, and Totemic are not active:

Wave 1:

- Enemies: Fremennik Warband, Serpent Shaman

- Reinforcement: Jaguar Warrior

Wave 2:

- Enemies: Fremennik Warband, Serpent Shaman, Javelin Colossus

- Reinforcements: Jaguar Warrior

Wave 3:

- Enemies: Fremennik Warband, Serpent Shaman, 2x Javelin Colossus

- Reinforcement: Jaguar Warrior

Wave 4:

- Enemies: Fremennik Warband, Serpent Shaman, Manticore

- Reinforcements: Jaguar Warrior, Serpent Shaman

Wave 5:

- Enemies: Fremennik Warband, Serpent Shaman, Javelin Colossus, Manticore

- Reinforcements: Jaguar Warrior, Serpent Shaman

Wave 6:

- Enemies: Fremennik Warband, Serpent Shaman, 2x Javelin Colossus, Manticore

- Reinforcements: Jaguar Warrior, Serpent Shaman

Wave 7:

- Enemies: Fremennik Warband, Javelin Colossus, Manticore, Shockwave Colossus

- Reinforcement: Minotaur

Wave 8:

- Enemies: Fremennik Warband, 2x Javelin Colossus, Manticore, Shockwave Colossus

- Reinforcement: Minotaur

Wave 9:

- Enemies: Fremennik Warband, Javelin Colossus, 2x Manticore

- Reinforcement: Minotaur

Wave 10:

- Enemies: Fremennik Warband, 2x Javelin Colossus, 2x Manticore

- Reinforcements: Minotaur, Serpent Shaman

Wave 11:

- Enemies: Fremennik Warband, Javelin Colossus, 2x Manticore, Shockwave Colossus

- Reinforcements: Minotaur, Serpent Shaman

Wave 12:

- Final Boss: Sol Heredit


Rewards Unique

Rewards Chest (Fortis Colosseum).png

ItemRarityPrice
Tonalztics of ralos.png: Rewards Chest (Fortis Colosseum) drops Tonalztics of ralos with rarity Varies in quantity 1 Tonalztics of ralos1Not sold
Echo crystal.png: Rewards Chest (Fortis Colosseum) drops Echo crystal with rarity Varies in quantity 1 Echo crystal1Coins 10000.png 86,556
Sunfire fanatic helm.png: Rewards Chest (Fortis Colosseum) drops Sunfire fanatic helm with rarity Varies in quantity unknown Sunfire fanatic helm1Coins 10000.png 65,217
Sunfire fanatic cuirass.png: Rewards Chest (Fortis Colosseum) drops Sunfire fanatic cuirass with rarity Varies in quantity unknown Sunfire fanatic cuirass1Coins 10000.png 82,079
Sunfire fanatic chausses.png: Rewards Chest (Fortis Colosseum) drops Sunfire fanatic chausses with rarity Varies in quantity unknown Sunfire fanatic chausses1Coins 10000.png 82,178
Sunfire splinters.png: Rewards Chest (Fortis Colosseum) drops Sunfire splinters with rarity Unknown in quantity 100-3500 Sunfire splinters100–3,500Coins 10000.png 11,700–409,500
Smol heredit.png: Rewards Chest (Fortis Colosseum) drops Smol heredit with rarity Unknown in quantity 1 Smol heredit1Not sold
Dizana's quiver.png: Rewards Chest (Fortis Colosseum) drops Dizana's quiver with rarity Always in quantity 1 Dizana's quiver1Not sold