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OSRS Craw's bow Guide

Craw's bow Guide OSRS

Craw's Bow is a formidable shortbow that once belonged to Craw, a notable follower in Armadyl's forces during the God Wars. To wield Craw's Bow, a Ranged level of 60 is required. It shares identical bonuses with the magic shortbow (i), featuring the ranged strength of dragon arrows. However, it lacks a special attack. Notably, the bow must be charged with revenant ether before use, although it conveniently provides its own ammunition, reminiscent of the crystal bow. Additionally, Craw's Bow boasts a potent passive effect that comes into play within the Wilderness.

Craw's bow detail.png

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Where can I get the Craw's bow?

The Craw's Bow can be obtained as a drop from revenants located within the Revenant Caves. These caves are situated in the Wilderness, and players should be aware of the associated risks and dangers of entering this PvP-enabled area. Revenants are formidable foes found within the caves, and defeating them provides a chance to receive Craw's Bow as a valuable drop.

It's important to note that the Revenant Caves are a high-risk, high-reward location. Players may encounter other adventurers seeking to engage in player-versus-player combat, adding an extra layer of danger to the environment. Therefore, caution and preparation are advised when venturing into the Revenant Caves to obtain Craw's Bow.

Revenants - OSRS Wiki

Revenant Caves entrance locations:

Revenant Caves entrance locations


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Passive effect and Stats

The passive effect of Craw's Bow adds a significant advantage for players willing to venture into the Wilderness. When the bow is charged with revenant ether, it grants an impressive 50% boost to both ranged accuracy and damage when attacking any NPC within the Wilderness. It's worth noting that this effect consumes 1 ether per attack, regardless of whether the player successfully hits their target.

This unique ability makes Craw's Bow particularly potent in Wilderness activities, offering a substantial damage output that can be advantageous in both player-versus-environment (PvE) and player-versus-player (PvP) scenarios. When combined with other items, such as the Slayer helmet (i) or Salve amulet (i) and their variants, the ranged accuracy and damage boost from Craw's Bow can further enhance a player's combat effectiveness.

Interestingly, this makes Craw's Bow the second strongest ranged weapon in the Wilderness, surpassed only by the webweaver bow. Its damage output exceeds that of a toxic blowpipe with dragon darts, solidifying its position as a formidable choice for those daring enough to navigate the challenges of the Wilderness.

 Attack bonusesStab +0Slash +0Crush +0Magic +0Ranged +75
 Defence BonusesStab +0Slash +0Crush +0Magic +0Ranged +0
 OtherMelee strength +0Magic damage 0%Ranged strength +60Prayer bonus +02h slot table List

How can I Charge The Craw's bow and Death Mechanics

To make use of Craw's Bow, players need to activate it first by investing 1,000 revenant ether, which incurs a cost of 176,000 coins. It's important to note that this initial activation ether doesn't contribute to the bow's ammo; additional ether (up to 16,000) must be added separately for ammunition. The bow requires revenant ether for each shot, whether used inside the Wilderness or not. However, the 50% ranged accuracy and damage boost applies exclusively when inside the Wilderness.

Revenant ether detail.png

The bow operates by using 1 revenant ether per shot, and it can fire up to 2,000 shots per hour when set to the rapid attack style. Consequently, the hourly cost of continuous weapon usage is 2,000 ether or 352,000 coins on Rapid, or 1,500 ether or 264,000 coins on Accurate/Longrange.

Players have the option to safely remove the stored revenant ether by choosing the right-click "Uncharge" option on the bow, reverting it to a tradable state.

In the unfortunate event of death within the Wilderness, any revenant ether stored as ammo in the bow will be dropped, while the initial 1,000 activation ether will always be lost, even if it's among the player's protected items. Therefore, the minimum loss upon death with an activated bow is 1,000 ether. Despite the bow having a maximum capacity of 17,000 revenant ether, it's advisable to store only the minimum required for a trip into the Wilderness, in addition to the 1,000 ether needed for activation. This precaution minimizes potential losses upon death.